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Artist report · generated from the live index

Stray Kids

Every measured song, ranked by the share of Stray Kids's own players who named it correctly — never compared against a different artist's catalogue.

100 / 100songs report-ready (n≥200)
200-500players in window
2026-08-22 → 2026-11-01measurement window

Catalogue recognition

Share of this artist's own players who named each song correctly. Thin marks show the 95% interval.

01
Do It
99%
02
MOUNTAINS
97%
03
LALALALA
97%
04
MANIAC
97%
05
Drive (Bang Chan, Lee Know)
97%
06
Stray Kids
96%
07
MEGAVERSE
96%
08
GIANT
96%
09
Chk Chk Boom
96%
10
So Good (Hyunjin)
95%
11
I Like It
94%
12
FREEZE
94%

Hardest to name

100
Social Path (feat. LiSA) [Korean Ver.]
33%
99
WOLFGANG
69%
98
MESS
69%
97
Silent Cry
70%
96
Side Effects
72%

How fast people finish

A run is ten rounds on Stray Kids. This is how quickly players get all ten right.

17.7sfastest verified 10/10
40.8stypical 10/10 run
45%of 2,158 runs were 10/10
60s
Under 60 seconds
792 of 972 perfect runs
81%
50s
Under 50 seconds
671 of 972 perfect runs
69%
40s
Under 40 seconds
466 of 972 perfect runs
48%
30s
Under 30 seconds
180 of 972 perfect runs
19%
How the clock works

The clock is the ten answer times added together, each measured from the start of its round with clip loading included — not wall-clock, because pauses between rounds are not measured. A run counts only if all ten rounds were answered, none was skipped, no single answer came in under a second and the whole run took at least fifteen. 53 runs on this artist were excluded by that floor. Nerve on the last round. 92% of players who had the first nine right also got the tenth. The first round costs you 926ms against the median of rounds two to ten — nobody is warm on the opening clip.

Recognition vs streams

What streaming popularity predicts, against what players actually did.

Evidence

Do It — 77% of this artist's own players name it correctly against 49% predicted by its streaming popularity (27 points above, n=247). MOUNTAINS — 70% of this artist's own players name it correctly against 44% predicted by its streaming popularity (26 points above, n=278). Red Lights (Bang Chan, Hyunjin) — 16% of this artist's own players name it correctly against 46% predicted by its streaming popularity (31 points below, n=259). Silent Cry — 18% of this artist's own players name it correctly against 42% predicted by its streaming popularity (24 points below, n=237).

Markets

Where this artist is played more than their global share predicts.

01
India
under 50 players
2.0×
02
Brazil
under 50 players
1.7×
03
Chile
under 50 players
1.7×
04
Turkey
under 50 players
1.6×
05
Mexico
under 50 players
1.3×
06
Argentina
under 50 players
1.1×

Taste neighbours

Artists whose players overlap most, learned from who plays whom — useful for support slots and playlist seeding.

01
Seungmin
shared audience
0.88
02
Bang Chan
shared audience
0.78
03
KickFlip
shared audience
0.70
04
ATEEZ
shared audience
0.66
05
hannah bahng
shared audience
0.62
06
Xdinary Heroes
shared audience
0.51

What this is, and is not

Who is measured. Muzify players who chose this artist in the app — mostly existing fans, not a random public sample. Read it as "how well do their own listeners know the catalogue", never as national awareness.

What "named it" means. One clip, four options, a five-second clock. Chance alone is 25%.

Floors. A song appears only above 200 answers; a market only above 25,000 plays. Everything else is withheld rather than shown thin.

Player counts are bands, never exact figures.

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